Glider 4.0 Unofficial Web Edition - Classic Mac game ported to the browser
Show HN: Glider 4.0 Unofficial Web Edition (Mac game port)

Glider 4.0 Unofficial Web Edition brings the beloved classic Mac game to your browser, letting you relive the nostalgia of guiding a paper glider through a house full of hazards. This fan-made port was directed by a human, implemented by Claude Opus 5.5, and designed by both, showcasing how AI can help resurrect near-forgotten software. Whether you're a longtime fan or new to the game, you can jump right in and experience the muscle memory come back fast. It's a testament to the potential of AI-assisted development for preserving and modernizing retro games.
The port was directed by a human, implemented by Claude Opus 5.5, and designed by both. This is certainly one area where I find AI tools to be largely beneficial.
- joelkesler
Sweet!
Small Bug: on mobile safari, it zooms in on the page when I click the buttons in quick succession, which makes playing a bit more difficult
- JKCalhoun
This is very cool.
It is the only port (that I am aware of) that brings over the additional Room Editor app that allowed you to create and edit "house" (game) files.
- devindotcom
Ah, the muscle memory comes back fast.
>The port was directed by a human, implemented by Claude Opus 5.5, and designed by both.
This is certainly one area where I find AI tools to be largely beneficial. There are so many pieces of near-forgotten software that are difficult to interface with at all, let alone to decompile, debug and port and so on. I was thinking lately how useful an AI-powered editor for NES- and SNES-era games would be. The existing tile and mapper editors are generally pretty clunky IIRC.