DEsk turns Linux into a ray‑traced walnut desk where windows are paper
Wayland desktop for Linux with skeuomorphic design

DEsk is a new Wayland desktop environment for Linux that goes all‑in on realistic skeuomorphism. Windows are sheets of paper on a walnut desk, the dock is a drawer, apps are filed in binders on a bookshelf, notifications arrive in a post box, and system controls are a valve‑era panel built into the desk. The entire room is ray‑traced on the GPU, lit by a single desk lamp. Now in beta with installers for Debian, Ubuntu, Arch, and Fedora.
Nothing here is a symbol for a thing on a desk. As in the realistic skeuomorphism of iOS 6, each is drawn to look like the real thing set down there -- its material, the light on it, its shadow and the wear of use.
- tenacious_tuna
This is a really enjoyable take, pushing the feeling of what one does on a computer towards actually being at a desk and having to reach for various functions. I feel like that would enable spatial memory to do some cool things.
I miss the 90s chunkiness of switches, buttons, hardware: being able to hear the computer "think" (HDD seeks), the hum of a CRT. Modern machinery feels so insubstantial, emphasizing clean glass and tidy machined chassis. (chassies?)
I have this persistent daydream about a computer setup that feels like the Nostromo flight deck from Alien. I almost want to feel like I'm sitting _inside_ a computer when I'm at my desk, surrounded by powerful feeling electronics with substantial switches and such. Of course there's plenty of inconvenience there too, but something about it appeals to me.
- bmurphy1976
I want more stuff like this. The era 20 years ago (e.g. Enlightenment) was way more fun than the bland monotonic design we have these days. If you like bland modern design, great, that should be an option as well, but we should still have good variety.
- d1l
The main difficulty I see in these "RETVRN TO SOVL" things is not the window-manager or desktop itself but the UI toolkits for the applications. GTK2 had so many excellent themes. Now GTK or libadwaita seem designed to resist themes and introduce constant breaking of selectors or widgets or whatnot. I believe they griefed the themers into just giving up. I have less knowledge about Qt, but I assume it's probably the better pick these days.
- andai
This warms my heart.
I was just thinking about this the other week, when I bought an old iPhone, from the skeumorphic era, for nostalgic purposes. I've wanted one for years -- I only had the newer ones that were flat.
I always thought, nah, I'm just seeing thru rose tinted glasses, surely it wasn't that cool, I'm gonna be disappointed...
Well, I finally got one, and oh boy. It's even better than I imagined. There's just so much love and care put into the designs. We really lost something special.
(p.s. if you get a really old iPhone, don't reset the device. It's impossible to activate them now, found out the hard way.)
- tavavex
I'm typically not a big proponent of skeuomorphism, but it's nice to have actual variety of experimental options, a bit like the crazy things people did with UIs back in the old days.
- uolmir
This is very funny. But I think it would make me feel like I was working inside of Papers Please or some similar game.
- tombert
I stand by that OS X Maverick was the most beautiful of all the macOS releases.
Actually that OS in general is what convinced me to buy a mac in like 2014; it felt like nearly every criticism I had with macOS at the time had been addressed. I miss those days.
- seemaze
Man, first Felix Reiseberg[0], then OpenCode 2.0[1], and now this in the last 24 hrs. Really giving off heavy Myst vibes. They are briefly interesting encounters, buy I deeply hope this isn't a legitimate UI trend.
It's hardly even skeuomorphism, it's a almost digital twin rendered with Phong.