Tiny València - Isometric pixel-art map of an entire city

Show HN: Valencia, Spain in Sim City/Isometric View

Tiny València turns the entire 112 km² municipality of València, Spain into a seamless isometric pixel-art map inspired by SimCity and Isometric NYC. Every building is real, rendered from fixed-angle 3D city data and repainted tile by tile with an image model trained on hand-picked pixel art, so the city stays continuous from the huerta to the Albufera. Drag to pan, scroll to zoom, press R for a random spot or / to search, and the address bar always holds your current view for easy sharing. It's a playful, explorable way to experience urban geography.

Every building is a real one, drawn from above at the same angle, block by block.
  1. netzvieh

    It's a fun concept though I noticed some errors:

    Some buildings down South are not rendered: https://tinyvalencia.com/?lat=39.355397&lng=-0.322415&zoom=1...

    And the Albufera has some weird edges, seems like artifacts from satellite imagery?.

  2. NikolaNovak

    1. Awesome!

    2. I read the info, but I'm incredibly curious for more detail about the pipeline, in particular how much manual work was done, and can this be generalized to other locations? :)

  3. vunderba

    > An image model trained on a hand-picked pixel-art style then repaints it, tile by tile, each tile continuing its painted neighbours so the city stays seamless.

    Nice work. The developer of Isometric NYC did something similar - creating a fine-tune of the Qwen Image Edit model. I'd be curious to hear more detail about the image model you used. (the base checkpoint, LoRAs, etc).

  4. akfanta

    As someone who's only familiar with Valencia on Google Maps, I found the default orientation very confusing. Is it possible to configure it so that north always points upwards?

  5. paulbjensen

    Valencia is a fantastic city to visit - I really loved seeing it back in January 2020, right before the pandemic kicked in.

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