Tiny València - Isometric pixel-art map of an entire city
Show HN: Valencia, Spain in Sim City/Isometric View
Tiny València turns the entire 112 km² municipality of València, Spain into a seamless isometric pixel-art map inspired by SimCity and Isometric NYC. Every building is real, rendered from fixed-angle 3D city data and repainted tile by tile with an image model trained on hand-picked pixel art, so the city stays continuous from the huerta to the Albufera. Drag to pan, scroll to zoom, press R for a random spot or / to search, and the address bar always holds your current view for easy sharing. It's a playful, explorable way to experience urban geography.
Every building is a real one, drawn from above at the same angle, block by block.
- netzvieh
It's a fun concept though I noticed some errors:
Some buildings down South are not rendered: https://tinyvalencia.com/?lat=39.355397&lng=-0.322415&zoom=1...
And the Albufera has some weird edges, seems like artifacts from satellite imagery?.
- NikolaNovak
1. Awesome!
2. I read the info, but I'm incredibly curious for more detail about the pipeline, in particular how much manual work was done, and can this be generalized to other locations? :)
- vunderba
> An image model trained on a hand-picked pixel-art style then repaints it, tile by tile, each tile continuing its painted neighbours so the city stays seamless.
Nice work. The developer of Isometric NYC did something similar - creating a fine-tune of the Qwen Image Edit model. I'd be curious to hear more detail about the image model you used. (the base checkpoint, LoRAs, etc).
- akfanta
As someone who's only familiar with Valencia on Google Maps, I found the default orientation very confusing. Is it possible to configure it so that north always points upwards?
- paulbjensen
Valencia is a fantastic city to visit - I really loved seeing it back in January 2020, right before the pandemic kicked in.