Fable 5.2 built my nephew's dream beat 'em up overnight
Fable 5.2 one-shotted my nephew's dream game

When his nephew Aiden asked for a custom beat 'em up based on his drawings — five family heroes, twelve numbered bosses, a kidnapped puppy — the author shipped a barely playable prototype in June. Then he gave Claude Fable 5.2 one prompt before bed. By morning it had rewritten the game from scratch, generating roughly 175 images and 140 audio clips, writing a bot to playtest all twelve stages headlessly, and adding cutscenes, unlockable relatives, and an ending. Around 340M tokens later, the family was playing four-player co-op.
Claude Code with Fable 5.2 is capable of making entire 12-level fun games - in one shot.