Rune brings a GPU-rendered Rust UI framework to macOS, Windows, Linux and the web
Rune: A native GPU-rendered Rust UI framework for macOS, Windows, Linux and web

Rune is a native Rust UI framework with its own GPU renderer, text engine, layout system and spring animations, targeting macOS, Windows, Linux and the web through WebAssembly. Every app can also run headless, letting an agent render to PNG, dump the element tree and drive it with scripted input. The project ships with a component kit, accessibility support via AccessKit, and a website that is itself a single Rune app.
Every app can run headless, so an agent can render to PNG, dump the element tree and drive it with scripted input.