Former Epic dev says Valve 'played capitalism so well they broke it' — and Steam can never be replaced

Valve "played capitalism so well they broke it" and now Steam can't be replaced

Former Epic dev says Valve 'played capitalism so well they broke it' — and Steam can never be replaced

Kiaran Ritchie, a former principal animation engineer at Epic Games, argues that Steam's 30% cut isn't really paying for infrastructure but for access to an enormous userbase that PC developers can't afford to skip. Even a genuinely better launcher, he says, would draw no interest from Steam users, and he doubts the situation can be fixed. The remarks follow his claim that you could 'vibe code' a Steam rival in a week, which drew a jab from Epic CEO Tim Sweeney.

PC developers have no option but to distribute through Steam or lose the vast majority of sales.