Nasscad - Local-first 3D CAD for browser and Windows

Show HN: Nasscad – local-first 3D CAD for browser and Windows

Nasscad is a free 3D CAD tool that runs directly in your browser or as a Windows desktop app, with no cloud dependency. It handles STEP AP203/AP214/AP242 import and export, IFC support, assembly browsing, and PMI/GD&T annotations, plus solid modeling with fillets, chamfers, and boolean operations powered by Manifold WASM in the browser or the native MEDUSA C++ engine on Windows. An interactive tutorial, NassScript scripting demos like a four-cylinder engine, and JSON project saving make it approachable for beginners while still useful for real engineering work.

Start with a shape, sketch a profile, or open your own model — Nasscad puts serious 3D CAD right in your browser, no install required.
  1. Mashimo

    Just a one minutes test:

    * Mouse over text takes too long, it should be visible instant. When I'm searching for a tool I don't want to wait 500ms for each symbol

    * Even empty it feels more laggy then onshape on same device / browser.

    * When I did a boolean operation there is no popup or similar where I can choose the tool and target. It's all based on selection order? How do I choose 2 tools and one target, or the other way around.

    And it's all based on a single 16 000 large c++ file? https://github.com/Nx-Nass/NassCAD/blob/main/MEDUSA_SOURCE/n...

    wut? That whole repo seems a mess.

  2. fedpost

    I'm glad people are working on this. The open source CAD world is not doing well (not you Blender<3) and even if you're willing to pay the big bucks for any of the proprietary options, they won't run on Linux without rather high levels of applied violence.

    That leaves cloud only options like on-shape which means they get to hold your project files hostage. I'm not sure why any business has ever come to the conclusion that losing control of their design work is acceptable but here we are.

  3. syntaxing

    I had really good results with using Solidcraft (https://solidcraft.io/) for home stuff. Does 99% (I use solidworks makers for the remainder 1) of what I need and has a MCP connection which makes it fun. They use Nvidia’s recently open sourced BREP engine but Solidcraft is porting it to Rust.

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