AGI-64 Finally Brings Sierra Adventures to the Commodore 64

AGI-64 Brings Sierra Adventures to the Commodore 64

AGI-64 Finally Brings Sierra Adventures to the Commodore 64

Mean Hamster Software has announced AGI-64, a long-awaited AGI interpreter for the Commodore 64. Currently about 75% complete for Space Quest 1, which is fully playable, the engine aims to support most AGI games of the era. The free download will include a tool to compile your own game files into a 1 MB EasyFlash-compatible CRT, with save support for up to six games on real or SD card 1541 drives.

AGI-64 includes a custom background pre-processing technology that keeps the original artwork looking its best, loading fast, and running well on our 1 MHz best friend.
  1. JoshTriplett

    The only good AGI.

    Impressive fitting into the machine. I wonder if SCI would be possible?

  2. trollbridge

    The fusion of "64-bit architectures" and "64K total RAM machine" brings a bit of a smile to my face with projects with names like this.

  3. a1o

    Wait, how? What is the background technology? I need more explanation. Is this a tool to recompile these games?

More from this day

2026-08-17