Linux 7.3 Makes Running Out of VRAM Less Painful
Linux 7.3 improves performance when running out of vRAM
When a game exceeds your GPU's VRAM, performance usually tanks and crashes follow. But Linux 7.3 aims to change that. The kernel now handles VRAM overcommitment more gracefully, fixing a deadlock that caused command submissions to fail under memory pressure. This patch, based on work by AMD, allows the GPU to access system memory more efficiently, turning what was once a stability nightmare into a mere performance hit.
Depending on how much the evicted memory gets accessed and how well these accesses cache, you might just be able to run out of VRAM without (completely) ruining performance!