Two Decades of Real-Time Rendering Advances in Games
Advances in Real Time Rendering in Games

For twenty years, our SIGGRAPH course has chronicled the evolution of real-time graphics, moving beyond mere technical victories to explore the honest tradeoffs and failures that drive innovation. We bring together visionaries and tinkerers to share rigorous lessons from the game development community, creating a living time capsule of how we push every millisecond and polygon forward together.
"It's a place where we all learn together, not just from success, but from the honest, hard-earned lessons too."