MicroProse Soccer: How a 1988 C64 game revolutionized football gaming
From rubber boots to Copa: When MicroProse Soccer revolutionized football

In 1989, a Norwegian gamer received MicroProse Soccer for his DOS PC and was blown away by its ball physics and top-down view. Developed by Sensible Software's Jon Hare and Chris Yates, the game used look-up tables to simulate analog trackball control on digital joysticks, enabling the iconic 'banana power' curve. It offered outdoor and indoor modes, with weather affecting gameplay. The author revisits the C64, Amiga, and DOS versions, noting the Amiga's use of a 6502 emulator. The game's DNA led to Sensible Soccer and SWOS. The article also reveals that Oman was included as a tribute to Yates' mother, and the US version was renamed after a goalkeeper.
Byttet fra de gamle spillene til MicroProse Soccer var som å skifte fra utslitte Viking gummistøvler til et par splitter nye Adidas Copa Mundial.