Reverse Engineering Captain Bible: A 1994 DOS Classic Laid Bare
Captain Bible Reverse Engineering

This GitHub repository documents a complete reverse-engineering effort of the 1994 DOS game Captain Bible in the Dome of Darkness. It provides a reproducible environment, detailed documentation, and a clean-room engine specification. The project includes tools for extracting and analyzing game resources, inspecting scene bytecode, rendering artwork, and comparing DOS execution with a Rust-based reimplementation. The goal is to fully understand and recreate the game without relying on the original executable's internals.
The main resource archive has a recovered 24-byte directory format and custom LZW-family compression.