Running Web3DSurvey: Collecting 300 Million Data Points for $3 a Month
Reporting Web 3D Capabilities on a Budget of $3 a Month

I built Web3DSurvey to track real-world WebGL and WebGPU support, processing half a million monthly requests for just C$3. By using BigQuery's free tier and a custom caching layer, I handle massive data volumes without expensive infrastructure. This setup separates collection from reporting, ensuring the site remains fast and affordable while providing developers with accurate capability metrics.
PostgreSQL is excellent for application transactions, but wide on-demand analysis over a growing event table becomes expensive and difficult to keep responsive.