C64 BASIC Dungeon Crawler: Chasing Goblins and Fixing Memory Bugs

C64 Basic Dungeon Crawler: Goblin Attack (C64 Basic Part 8)

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C64 BASIC Dungeon Crawler: Chasing Goblins and Fixing Memory Bugs

In this update, I transformed static goblins into chasing enemies and implemented a real d20 combat system. We also added a feature to redefine control keys, moving away from the standard QAOP layout. However, the biggest lesson came from a nasty memory bug that silently corrupted my character set, teaching me a vital lesson about Commodore BASIC variable naming traps.

"The bug is probably the most useful lesson in this whole part, so if you skim, don't miss the memory section."

More from this day · 2026-07-19